Christian Stanislawski
Level Designer, Tech Artist
EXPERIENCE
The Third Floor Inc
Unreal Technical Artist
2022 - 2025
​
• Support different departments (Lighting, FX, Animation, Comp), solving problems and requests.
• Render shots following stakeholder specifications, ensuring optimal results.
• Conducted comprehensive research and generated detailed documentation on emerging trends and innovative tool development.
• Proficiently diagnosed and resolved issues related to models, shaders, blueprints, FX, and renders through effective troubleshooting and remedial actions.
• Develop tools with Visual Scripting and Python to improve workflow.
• Creating Niagara FX and shader
​
Founder Poker Website
@mebeliska
2009 - 2018
​​
-
Founder of mebeliska.com.br, an innovative website dedicated to providing poker enthusiasts with a place they can find industry news, live tournament coverage, strategy, player interviews and videos, podcasts, and information.
​​
-
Community manager.
Product Chief, Purchasing/Supply Chain Department
@Orbitall
2001 - 2007
​
-
Responsible for the purchasing, attending the Premises dep. (building maintenance and IT departments).
​​
-
Developed a cost reduction project along with other department managers.
​​
-
Award for leadership in several projects, including “Gol de Equipe” and “Testado e Aprovado”.
Vancouver Film School
Game Design
2019 - 2020
​
-
Final Project - Decimate Isometric, Hack’n’Slash
Work with Level Design (greybox/Set dressing), VFX, Lighting, post-processing, QA, and combat balance.
1. Helped with GDD, LDD, and Creative ideas during pre-production 2. Did level design, set dressing, lighting, and post-processing for level
3. Created particles and animated objects in the level to give life and depth to the environment.
4. Helped maintain the vision and worked on combat design and game balance
5. Did QA to look for bugs and to get the best gameplay experience
-
Team Project - Raccazoon Runner Isometric, Runner
Work with Level Design, Audio Design, Lighting, VFX, Game Desing, and Balance
Work with the team as a Game Designer, work with the balance of the gameplay and implementation. Edit and implemented Music and Sound Eects.
​
Product Chief - Purchasing/Supply Chain Department
@sodexho
2007 - 2008
​
-
Responsible for the purchasing department and new restaurant projects.
​​
-
Supervision of all projects’ stages from suppliers until final delivery.
​​
-
Guarantee the satisfaction of the internal and external customers.
Founder and Owner Esport platform
@BSOGOfficial
2013 - 2020
​
-
Founded the Brazilian Series of Games, the very First esports organization to broadcast an esports tournament series in a Brazilian cable TV Channel (Bandsports) which open the door to other esports organizations start to broadcast their tournaments.
​​
-
Design and manage more than 100 online and 10 offline competitive seasonal structure, format, and schedule. Planned small and medium-scale events, using critical thinking to manage all aspects of event production, including conceptualizing, designing, planning, and execution.
​​
-
Define the product requirements and manage the partners and vendors to ensure satisfactory execution of the requirements.
​​
-
Draft and enforce regulations, policies, and rules.
​​
-
Post mortem addicted to evaluate results of the event, processes, and procedures, to improve quality, cost, and time.
​​
-
Handle event logistics, including collection and handling of various documentation and communication with teams and players before, during, and after the event.
​​
-
Coordinate marketing, community manager and support.
Technical Supervisor
Pampa Telecom
1993 - 1999
​
-
Responsible for maintenance of Siemens Telecommunications’ equipment – Team Leader of 20 technicians.
Disk Jockey
1999 - 2010
​
-
Organized events and played as a DJ at nightclubs, weddings, and all other types of events.
​​
-
Handle event logistics
Technical Supervisor
Persona Telecom
1998 - 1999
​
-
Responsible for maintenance of Siemens Telecommunications’ equipment – Team Leader of 20 technicians.
